|
Just a simple way of doing rippling heat waves. . . basically by animating the refraction channel in a transparent object. Ideally, you will want to shape your object such that it creates the heat ripples just where you want them. . . you could also add a gradient to fade the effect out at the edges. |
|
|
|
|
[Shoestring Graphics] [Shoestring Shaders] [Shoestring Toolbox] [Gallery] [Links] [Privacy & Contact] [Tutorials] [VM Lathe] [VM Extrude] [CAR format] [Eyeball] [MultiCh Mixer] [CBR Preview] [Heat Waves] [Other Stuff] |